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Technical Artist Jobs

Discover technical artist positions bridging art and technology, optimizing 3D assets, creating shaders, and solving creative technical challenges in games and VFX.

Explore opportunities at creative studios, tech companies, and innovative startups.

UnityUnreal EngineMayaHoudiniWebGLShader Lab

What does a Technical Artist do?

Technical artist positions bridge art and technology, optimizing 3D assets, creating shaders, and building creative pipelines using Unity, Unreal Engine, Maya, and Houdini. These roles combine artistic sensibility with technical expertise to solve complex visual and performance challenges.

Whether you are looking for remote technical artist positions, freelance opportunities, or full-time roles at innovative companies, you will find curated opportunities from creative studios, tech startups, and established enterprises building the future of web experiences.

Key skills & tech stack

Common responsibilities include: Optimizing 3D models and textures for real-time rendering, creating custom shaders and materials, building artist-friendly tools and pipelines, implementing procedural generation systems, troubleshooting rendering issues, and collaborating with artists and engineers to maintain visual quality while meeting performance targets.

UnityUnreal EngineMayaHoudiniWebGLShader Lab

Salary & seniority

Compensation for technical artist roles varies widely by experience, location, and whether the role is remote or on-site. For current benchmarks, see our Three.js developer salary guide.

Remote Technical Artist jobs

1 remote technical artist job open now. Browse the listings to find fully remote and hybrid positions.

Hiring a Technical Artist?

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