Preferable AI
preferable.ai/Graphics Engineer
Posted 1y ago
Job Description
Development of a map engine using Rust, Web Assembly, Web GL, and Web GPU. Development of related shaders. Work on technically demanding and challenging projects within a rare OSS-based business model in Japan, allowing engineers to perform visibly significant work.
Required Skills:
> Experience in development with C/C++, Rust, or JavaScript (including Web GL, Three.js, etc.)
> Experience in development using graphics APIs (Web GL, Web GPU, DirectX, etc.) and shaders (GLSL, HLSL, etc.)
> Knowledge of general computer graphics, GPU, and linear algebra.
Welcome Skills:
> Experience with Web Assembly, JavaScript, and Type Script
> Knowledge and experience in Web Assembly and web frontend development (JavaScript, Type Script).
> Basic knowledge of GIS, including coordinate systems, geoid models, tiles, raster and vector data.
> Experience in system architecture design.
> Knowledge of the latest trends in computer graphics.
> Understanding of modern 3D graphics APIs such as Web GPU, Vulkan, and Metal.
> Knowledge of physically based rendering, optics, and ray tracing
> Experience in consumer game development
Interested in this role?
Apply directly at Preferable AI and hear back quickly.
Interested in this role?
Apply directly and hear back within 48 hours. Include your portfolio for best results.
Preferable AI
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