Graphics Engineer
Job Description
Development of a map engine using Rust, Web Assembly, Web GL, and Web GPU. Development of related shaders. Work on technically demanding and challenging projects within a rare OSS-based business model in Japan, allowing engineers to perform visibly significant work.
Required Skills:
> Experience in development with C/C++, Rust, or JavaScript (including Web GL, Three.js, etc.)
> Experience in development using graphics APIs (Web GL, Web GPU, DirectX, etc.) and shaders (GLSL, HLSL, etc.)
> Knowledge of general computer graphics, GPU, and linear algebra.
Welcome Skills:
> Experience with Web Assembly, JavaScript, and Type Script
> Knowledge and experience in Web Assembly and web frontend development (JavaScript, Type Script).
> Basic knowledge of GIS, including coordinate systems, geoid models, tiles, raster and vector data.
> Experience in system architecture design.
> Knowledge of the latest trends in computer graphics.
> Understanding of modern 3D graphics APIs such as Web GPU, Vulkan, and Metal.
> Knowledge of physically based rendering, optics, and ray tracing
> Experience in consumer game development
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Posted 2 months ago
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