Redwood City, CA, US

Game Developer

Posted 10mo ago

No RemoteInternship

About DreamWorld

DreamWorld is a next-gen Minecraft with generative AI building. A game and platform for 3D user generated content, DreamWorld is a digital world with one of the largest multiplayer capacities ever developed. Our players grew up on User Generated Content games, but are now 13-40 and have aged out Roblox / Minecraft. DreamWorld provides more powerful building tools, better graphics, and massive social multiplayer.

Here's a video of our current gameplay: https://www.youtube.com/watch?v=fa-tgUd4YKo&list=PL0x8zBFe0sRjHB3ddXPLh6g6gTEMNeuDg

Look at the software that has fundamentally changed how people live: Search (Google), Social Networks (Facebook), Ecommerce (Amazon). Now think of what will come in the next 25. One of these monumental shifts will be the pervasiveness of the Digital World, and it is our goal to create it.

We believe this Digital World will rise out of the medium that's had the seeds of it for a while, Gaming. So, we are building a massive Sandbox MMO, with the game focused on User Creation and Socializing. You can think of our initial goal as creating a successor to Minecraft and World of Warcraft.

About the role

Skills: C++, Git, Unreal Engine, Unity

We're looking for great intern teammates that are willing to dive in, work hard, and learn. This is an in-person role based in Redwood City, CA, and is planned as a 6+ month program.

Technologies we use: Unreal Engine, C++, Game Development, Git.

Here are some examples of projects you might work on:

  • Work using the Game Engine itself, doing things such as adding new enemies to fight, or building out objects players can build with. (Walls, Windows, Doors, etc.)

  • You could be adding animations to the characters running around in the world so that when voice chat is used, for example, their avatar looks like it's talking.

  • You could be writing small contained features such as adding functionality to send messages in Discord whenever a player logs on or writing a python script to collect and analyze player data.

  • You could dive into the C++ gameplay logic and make fixes or small features there such as new Player Buffs like double jump.

You should take this job if you:

  • Passionate about video games

  • Want to see what a early stage startup is like.

  • Want to have visible, critical impact on weekly releases.

  • Enjoy minimal process.

Technology

We're building DreamWorld in C++ on Unreal Engine, creating gameplay features that we ship every week to eager players.

Interested in this role?

Apply directly at DreamWorld and hear back quickly.

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